Equipment reservation wot 3d. World of Tanks: Review of Soviet heavy tanks and armor schemes. Review of the Churchill III tank and armor scheme
One of the important elements in battle, when you are fighting with enemy vehicles, is the armor scheme of World of Tanks tanks, it will allow you to find out the most protected places for your tank, they are all painted in different colors, each color corresponds to the thickness of the armor. As a rule, screens and the most poorly protected places are most often marked with pink shades. And the thickest armor is painted blue, most often for medium and heavy armor these are tracks or the frontal part, and the higher the thickness of the armor, the better.
An important factor for armor resistance is the inclination of the gun.
The higher the armor resistance of the main modules such as a caterpillar or roller, the less chance that a shell will hit your tank. For example, let’s take the Soviet KV-220 tank, which has only 80 mm of armor in the area of the roller and caterpillars, one could say that it would be a piece of cake to penetrate it, but it has a wide armor plate slope of up to 60-70 degrees, which reduces the impact projectile at right angles to the minimum.
But on the T-34, which has the largest armor on the forehead at 45 mm, there is practically no point in shooting, because it has welded armor, which is laid in several seams, but as for the recesses near the machine guns, these are most likely weak points, so the same as the turning mechanism, which, like in most Soviet tanks, can be jammed. The T34-85 modification has solid armor, but the hull itself leaves much to be desired.
The most protected place is the welded joint at the bottom, and the weakest place is where the machine gun and front recesses are located
Now let's go through the reservation scheme for foreign tanks. For comparison, let’s take a tank from the American and Swedish branches. From the Swedes, for the super test they brought to us a PT=SAU Ikv65 II medium tank, level 6, with a good powerful 90 mm gun, but with very weak armor, almost everything in this tank is highlighted in red, which gives a poor indicator of armor resistance. But the tank has good speed, so coupled with a powerful Bofors cannon, you can try to dodge enemy bullets.
The American T26E5 fares a little better with armor, due to the fact that it is already a heavy tank, with good accuracy and firepower of its guns. It’s not for nothing that this car is included in the premium level.
Players will be pleased with the high performance. However, despite its robust design, its armor plate is still worse than its competitor T32. The tracks and the rear part of the armor plate are well protected, but the side of the turret is rather weak. If you want to survive on such a tank, focus on the safety of the armor plates, they are best protected here.
We hope now that you understand what the World of Tanks tank reservation scheme is and how it differs, this will help you select the most optimal tank of your level for successful battles
This article will discuss the armoring of Soviet tanks from the game World of Tanks.
We will analyze the diagrams of almost all Soviet tanks, with the exception of equipment of the 9th and 10th levels. We will start with analyzing tanks at level 5, because it is at this level that heavy tanks begin to be encountered and problems with penetration and non-penetration for certain guns appear.
Each tank that you play on and that is in your hangar has special battle levels where it ends up. Let's say you have a medium tank with level 5 (some kind of T-34), you will never be thrown with a balancer to level 10 unless you take another tank with a higher level into your platoon. It all looks quite simple; there are special battle level balancer tables, from which you can immediately understand what battles you will be thrown into.
You are looking for your level (for example, T-34 - level 5, medium tank), according to the table we see that we can be thrown with tanks of levels 5 - 7. In a battle, a tank of level 7, or 6 or 5 will be at the TOP of the list. Having such a table, it will be enough for you to know how to penetrate tanks that can reach a certain level.
We will also discuss the issue of armor tilt, how tilt increases armor resistance, and how different modules (a screen, for example) contribute to this.
In addition to the various painted areas that you see in the screenshot, there are pink areas - these are screens, those parts of the armor that are located above the main armor and hitting them will not cause damage to the tank. They protect well from land mines; in most tanks the screens are located in the gun mantlet. It also happens that the screens are located in other parts of the tank, in real life it looked like sheets of armor that were hung on the main armor of the tank so that there was a distance between them, an air gap. It is this layer that extinguishes many cumulative and armor-piercing shells.
Let's turn to the tank tracks, which are depicted in bluish color. Essentially, the tracks serve a similar role to the screens - you can damage the tank by shooting at the front and rear rollers, but if you shoot at the track itself, you most likely will not cause damage and will not penetrate to the hull. This means that the track is a continuous structure, as is now the case on the KV-220. However, there are tanks where the tracks have gaps between the track itself and the rollers.
An interesting point: some tanks in World of Tanks have intangible modules that are drawn in the game (for example, a gas tank), but they are not present in areas where you can deal damage. So it's important to remember that if you shoot at the cylindrical gas tank of a Soviet tank, you will either hit the hull behind it or miss it because it is located just above the hull.
Now – about the slopes of the armor.
Let's take our KV-220, the diagram of which is presented on the slide. Some areas of the armor are inclined almost at right angles (on the turret), and there is a large slope on the nose. It would seem that the armor in these areas is not the thickest - 80 mm, you can almost penetrate it with a “stone”. But the slope almost doubles the armor resistance of the sheet.
To understand in more detail, let's look at the picture. The picture shows a projectile that meets the armor at right angles and at an angle. The armor resistance of armor at an angle increases by 1.5 times than that of armor not at an angle. A tilt of 60 degrees gives a 2-fold increase, and 70-80 degrees increases armor resistance even more.
Now let's talk in more detail about tanks.
Let's start with the T-34 medium tank. She has welded armor, two armor plates are welded in a seam, and the seam therefore has the thickest armor. It makes no sense to hit there. Various tanks have openings for machine guns and viewing slots on the front armor plate - most likely, these are the weakest areas. Each tank has a turning mechanism under the turret that you can also hit, it has little armor and can be jammed. The tank also has triplexes - a surveillance device on the turret, which can also be destroyed. There is also a commander's cupola. In fact, these are the features that are inherent in almost all tanks.
The T-34 has the thickest armor - in the forehead of the turret. Shooting him in the forehead is the weakest tactic; it is better to shoot him in the body along the notches or at the commander's turret. The T-34 is a fast tank, most often it will flash in front of you with its side, so it is more likely to be hit in the side of the turret than in the side of the hull.
The next tank is a Soviet medium tank called Matilda. Premium tank, which is located in the Soviet branch. The Matilda has screens on its tracks; if you aim at its tracks, you are unlikely to cause significant damage to it. It is best to shoot at the side if the tank is sideways to you. If the tank is in front, it is better to shoot at the commander's turret, or at the central front plate (highlighted in orange). Towards the bottom his armor becomes thicker.
Most tanks in World of Tanks have very thin armor on top, so try to attack tanks from higher ground.
Next is the T-34-85 tank. This tank has a very solid turret, but a “cardboard” hull, despite the fact that the side armor is at an angle of 60 degrees. The most protected place on the tank is the welded joint at the bottom front. Best places for penetration - a machine-gun hole and recesses in the front.
The KV-13 tank has 120 mm armor in the lower armor plate, 60 mm in the upper armor plate, while it is at an extreme angle, which makes its reduced thickness greater than 120 mm. The forehead is 120 mm, but there is less armor on the sides. A notable feature is that the KV-13 has holes in its tracks; square “windows” are located somewhere between the rollers. In addition, the machine gun in the turret at the back of the head has weak armor resistance.
The next tank is the T-43. It is relatively easy to penetrate into the forehead from the front and even easier into the sides; the gun mantlet covers almost the entire forehead of the turret, this is the most protected place.
T-44 - the front armor plate is at an acute angle, despite the 90 mm thickness, the lower armor plate is at a less acute angle, penetration into it will be much more likely. Soviet tanks differ from the rest in that they have commander's cupolas - smaller than those of other nations, and they are very difficult to target.
The Soviet heavy tank Churchill is all covered in screens, it’s better to aim at its machine gun, it can certainly take damage. Also the tower breaks through well.
The next tank is KV. It has an interesting armor configuration, especially the front upper armor plate. You may have repeatedly noticed how you send a projectile into the forehead of a KV, and it ricochets upward. And all because the armor is at an angle of more than 80 degrees - it becomes thicker than the armor in the mask. Therefore, you can hit him at the lower armor plate or at the machine guns. Also, the side of the HF always penetrated well, not to mention the back of the head.
We don’t end here; in the next article we will continue with the KV-220 heavy tank.
Collision of tank armoring models, or armoring scheme, allows the player to know where the enemy tank is most vulnerable.
Let's consider the colliding model of armoring tanks using examples of vehicles of each type of equipment of the Soviet Union
The thickest armor is on the “heavy” ones, that’s why they are “heavy”, but even they are not impenetrable. The heavy Soviet tank of the sixth level KV-2 has armor thickness from 20 millimeters to 115 millimeters, a screen of up to 110 mm. The screen protects the gun mantlet. Frontal attacks will fail; the front of the tank is well protected and has armor from 70 to 115 mm. The vehicle's turret is protected by 75 mm of armor. The tracks, which have thin armor of 20 mm, and the upper parts of the tank are well penetrated, which makes any tank vulnerable to artillery.
The sides of the hull have fairly dense protection, 75 mm thick, but the rear of the tank is more vulnerable. The bottom of the vehicle is also poorly protected, which makes playing on slopes dangerous for this tank. You can consider tank reservations in more detail on the website gamemodels3d com
The Soviet medium tank T-34, or "victory tank", has armor from 20 to 80 mm, except for the hatch cover, the protection thickness of which is only 15 mm. The entire body of the vehicle is covered with armor from 40 to 45 mm, except for a thin strip of the front part of the hull separating the bottom of the tank, protection of which is 80. The gun mantlet is covered with a screen 52 mm thick, the turret armor has the same protection. Protection of tracks, bottom and top of the tank from 16 to 20 mm. For ST, the car has normal protection, it is vulnerable from the bottom and from above.
The Soviet light tank of the seventh level LTTB has protection from 15 to 90 mm thick and a gun screen of 90 mm. Has good frontal protection, 90 mm. The side parts of the hull and tracks are lightly covered, from 15 to 45 mm of armor. The front of the turret has armor 90 mm thick, the sides - 75 mm, and the rear - 52 mm. The bottom and top are poorly armored, only 15 mm of armor. The tank is easily penetrated from all sides except the frontal part.
Different types of tanks have different armor thicknesses, each vehicle has weak points and impenetrable armor
The Soviet level seven self-propelled gun SU-14-1 has very weak armor, from zero to 30 mm. The weapon is best protected. The tracks are covered with a 6 mm thick screen. The entire vehicle is covered with a thin layer of armor up to 20 mm.
The premium Soviet tank of the seventh level SU-122-44 has armor from 20 to 110 mm, a gun screen of 120 mm. The most protected part is the frontal part, covered with 90 mm thick armor. The side parts are protected by 75 mm, the tracks - 20 mm, the rear part has armor of 20-45 mm. The bottom and top of the machine are weakly protected, by 10 mm.
The best armor is provided to heavy tanks, as they need it to reach the front line. The “art” has the weakest armor; there is a whole lot of it in the game - to disguise yourself and eliminate opponents from above.
Description
Information:
- The application language is selected based on system settings.
What's new in version 2.5:
- Blitz 3.1 data update.
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Description
Did the shell hit the gusli without causing damage? Did you hit the mask? Don't know where to shoot through heavy tanks? Don't know how to set the angle to E100?
How long can you tolerate this! Download this app quickly! It will explain to you all your non-penetrations and ricochets, teach you how to tank on a TT, and show you the weak points of any tank.
Over 300+ tanks to explore! Detailed information about each armor group on the tank, and, most importantly, displays the chance of penetrating any tank with the selected gun. Find out where you can penetrate any tank with your gun, and where they can penetrate you. Download this free application right now!
Information:
- The application language is selected based on system settings.
- The damage map from a HE projectile is constantly being built. The longer the picture is still, the more accurate the result.
What's new in version 2.5:
- Blitz 3.1 data update.
- HD textures! HD textures show the tank as it looks in the game. They are downloaded on request for each tank separately and require a network connection.
- Photo. The button in the upper right corner allows you to hide the interface and view the tank on the entire screen. You can also take a screenshot, save it, send it by email, or get an imgur link.
QR code
Screenshots and videos
Description
Did the shell hit the gusli without causing damage? Did you hit the mask? Don't know where to shoot through heavy tanks? Don't know how to set the angle to E100?
How long can you tolerate this! Download this app quickly! It will explain to you all your non-penetrations and ricochets, teach you how to tank on a TT, and show you the weak points of any tank.
Over 300+ tanks to explore! Detailed information about each armor group on the tank, and, most importantly, displays the chance of penetrating any tank with the selected gun. Find out where you can penetrate any tank with your gun, and where they can penetrate you. Download this free application right now!
Information:
- The damage map from a HE projectile is constantly being built. The longer the picture is still, the more accurate the result.
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If you have not yet decided which side to fight for in the popular game World of Tanks, then we recommend starting with the Soviet Union. Upgrading Soviet technology is not only one of the most understandable and accessible, but also carries many advantages for beginners. Also today we will talk about tank reservation schemes in World of Tanks - an issue that worries many players.
general characteristics
You can unlock the full potential of a particular Soviet tank in the game without having large quantity experience or distinctive skills. That is why beginners prefer to start their acquaintance with this category.
In general, such tanks can be described as heavy vehicles with medium guns, low accuracy and powerful one-time damage. The penetration of the KB-1C model is 175 millimeters, and the damage is about 390 units - such statistics can be achieved already at the sixth level. Also, Soviet tanks boast rounded armor, ricochet armor and diesel engines, the likelihood of fire of which is very, very low.
If everything is clear about the meaning of the word “booking,” then what about its scheme? As a rule, any armor scheme for World of Tanks tanks is presented in 3D. This is a visual representation of the model with the most protected areas. Each area is painted a different color.
KV-1 and Churchill III tanks
The KV-1 model tank is one of the most powerful and stable units. Proper placement on the field makes it practically invulnerable and gives a significant advantage over enemies. As for the guns, you can choose one of three. We advise you to take a closer look at the U-11 landmine with a caliber of 122 millimeters and a damage power of 370 units. Having such a weapon at the fifth level, you can easily deal with any enemy.
If you are fighting a KV-1 tank at long range, then shoot at the lower armor plate. During close-range combat, you can gain an advantage by breaking through any weakened area located in the front. It is not worth attacking the tower, since its armor is much stronger than any other area.
The Churchill III tank is included in the premium category, which is sold to players for real money. Despite the fact that the armor of this model is significantly different from the KV-1, and far from for the better, its main advantage is its powerful hole puncher. With its help you can deal with light and medium tanks. You won't be able to attack vehicles with higher stats. If the class and nation of the Churchill III is the same as any other tank in your collection, then they can share one crew.
Unlike the KV-I, on the Churchill III the turret is the weakest and most unprotected point. Screens are located in the most unexpected places, and their number can vary greatly, so avoid the side and stern areas, and do not shoot at them with a land mine.
Look at the diagram Bookings World of Tanks KV-1 and Churchill III tanks can be seen in the photo below. The illustration clearly demonstrates all the details.
Tank reservation scheme in World of Tanks - Japanese technology
What about foreign tanks? Japanese tanks, along with Soviet ones, are very popular among WoT players. Having reached the fifth level of pumping, equipment from the Country rising sun begins to pose a serious threat to his opponent.
The Japanese armor scheme for World of Tanks tanks does not have any special variations. Almost all tanks have a “cardboard” roof and stern. If you are playing as a neutral side, and your goal is to penetrate the Japanese giant, then we do not recommend focusing on the lower armor plate, since only a cannon with a caliber of at least 100 millimeters can penetrate it.
The best targets in this case may be the tower and the armor plate located at the top. As for the protective screens on both sides of the stern, they can be dealt with using a landmine or splash attacks.
Tank Inspector
"Tank Inspector" is an automatic program for World of Tanks tank armor schemes. Using this software, you will get the most full information about this or that tank, the model of which is in the game. In addition to ready-made reservation schemes, in Tank Inspector you can find information on average income, the number of points for strength, movement speed, overview indicators, statistics on the level of balancing during battles, and much more. Developers are constantly adding new things to the already available features to make the program even more useful.